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Giuseppe Alfano
Giuseppe Alfano
Lead Environment & Texture Artist @ One-O-One Games
Rome, Italy

Summary

10+ years working on real-time environment and texture art for games, VR, and interactive experiences — across PC, Gen-9 consoles, and Nintendo Switch.
My focus is on procedural material systems in Substance 3D Designer and multiplatform environment production in UE5. Over the years I've gone deep into pipeline work too — defining texturing pipelines using material layer blending, building custom texture packing workflows (BCR/NMKM) to work around the limits of standard approaches on constrained hardware, and generally trying to raise the quality bar for environment art wherever I could.
Currently working as Lead Environment & Texture Artist, keeping production quality consistent across the team and making sure the material pipeline holds up across very different hardware targets. On the side, I lecture in Unreal Engine and Substance 3D Designer at university — good way to stay honest about the basics.

Skills

3D ModelingEnvironment ModelingProp ModelingPBR TexturingTexturingTexture BakingShadingLook DevelopmentRenderingPhysically Based RenderingArchitectural VisualizationGame Development

Software proficiency

Unreal Engine
Unreal Engine
Blender
Blender
Maya
Maya
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Substance 3D Sampler
Substance 3D Sampler
Marmoset Toolbag
Marmoset Toolbag
RealityScan
RealityScan
Photoshop
Photoshop
MeshLab
MeshLab
Meshroom
Meshroom

Experience

  • Lead Environment & Texture Artist at One-O-One Games
    Rome, IT
    March 2024 - Present

  • Material & Texture Artist at One-O-One Games
    Rome, IT
    September 2023 - March 2024

  • Lead 3D Artist at 101% - Centounopercento
    Roma, IT
    April 2022 - September 2023

  • 3D Coordinator at H-Farm Innovation
    Roncade (TV), Italy
    December 2020 - March 2022

  • 3D Artist - Realtime Technologies at H-Farm Innovation
    Rome, Italy
    January 2019 - December 2020

  • VR Specialist at H-Farm Innovation
    Roncade (TV), Italy
    November 2016 - December 2019

  • Research & Developement at BigRock Institute of Magic Technologies
    Roncade (TV), Italy
    March 2016 - August 2016